How to Unlock Movement Abilities and Find Experimental Weapons in Mouse P.I.
If you’ve ever dreamed of stepping into a noir-inspired city filled with anthropomorphic crime and cartoon chaos, Mouse: P.I. For Hire is shaping up to be a must-play this year.
Scheduled for release on March 19, 2026, for PC, PS5, Xbox Series X/S, and Nintendo Switch, this game blends detective work, fast-paced combat, and an arsenal of wild, experimental weapons that make Mouseburg feel alive—sometimes explosively so.
I’ve spent hours poring over the latest previews, trailers, and official reveals, and here’s my take on the weapons you really want to hunt down—and how to use them effectively. Spoiler: these gadgets are as quirky as the city itself.
Experimental Weapons: The Real Game-Changers
While your starting arsenal—the James Gun (Tommy Gun) and the Boomstick shotgun—can handle early street brawls, the experimental weapons are where the fun truly begins. Developed by the mysterious Spike-D brand, these tools turn Jack Pepper into a one-mouse army capable of melting, freezing, or blowing minds.
1. The Devarnisher (CLEAN-D Automatic Turpentine Cleanser)
- Where to Find: Vaudeville Stage (second major campaign mission), inside the factory/lab where Jack investigates cultist activity.
- Why It’s Awesome: Every enemy in Mouseburg is basically cartoonish, so turpentine works like supercharged acid—utterly satisfying against groups.
- How It Works:
- Primary Fire: Bouncing blobs of corrosive turpentine melt enemies in a classic Looney Tunes chaos style.
- Alt-Fire: Drops a pool of goo that damages anyone unfortunate enough to stand on it.
This weapon is perfect for crowd control and boss fights alike. Honestly, nothing beats the visual comedy of enemies getting slathered in goo while you casually stroll through the level.
2. The Freeze Gun (COOL-D Cold Steam Applier)
- Where to Find: While exact locations are still shrouded in secrecy, trailers suggest industrial lab environments.
- Why It’s Awesome: Sometimes brute force isn’t enough—you need style points. FREEZING enemies mid-action never gets old.
- How It Works:
- Freezing: Encases foes in a block of ice, locking them in place.
- Shatter Mechanic: Melee kick shatters frozen enemies into giant, cartoonish ice pops.
The Freeze Gun is a dream for precision takedowns or when you want to freeze a particularly nasty enemy for some extra style points. I personally love pairing it with the Devarnisher for a “freeze-then-melt” combo—chaotic but so satisfying.
3. The Conscious Gun (MIND-D Self-Aware Attitude Changer)
- Where to Find: Mousberg Criminal Underworld levels (late-game acquisition).
- Why It’s Awesome: This one’s next-level weird—it bypasses armor and attacks an enemy’s mind instead of their body. Imagine a psychological knockout with cartoonish flair.
- How It Works:
- Primary Fire: Stuns enemies, then escalates to literally making their heads pop from mental pressure.
- Alt-Fire: Skips the stun phase entirely, delivering instant, mind-blowing results.
The MIND-D is basically the perfect weapon for players who love precision kills and cinematic chaos. It’s creepy, hilarious, and oddly satisfying.
Secret Weapons & Upgrades
Mouseburg is full of hidden treats beyond the experimental trio:
- James Gun (Tommy Gun): Not experimental, but it can be upgraded at Jack’s office shop for alt-fire modes.
- Spike-D Power-Ups: Look for Hot Peppers (adds fire damage) and Spinach (melee boost) in destructible crates.
Quick Reference: Weapon Stats Table
| Weapon Name | Brand | Primary Effect | Best For |
|---|---|---|---|
| Devarnisher | CLEAN-D | Corrosive Acid | Crowds & Bosses |
| Freeze Gun | COOL-D | Immobilization | Elite Single Targets |
| Conscious Gun | MIND-D | Mind Control/Stun | Precision Kills |
Why You Should Care About Experimental Weapons
I can’t overstate how much these weapons change the feel of Mouse: P.I. For Hire. While your standard guns are solid, the experimental arsenal lets you approach combat like a creative puzzle.
- Want to melt a gang of goons in style? Devarnisher.
- Want to freeze a high-level thug for some ice-cold justice? Freeze Gun.
- Want to send a mob boss into a cartoonish meltdown without touching them? Conscious Gun.
Plus, the game’s visual and sound design makes each weapon feel alive. Watching a frozen enemy shatter or seeing turpentine sizzle adds a playful but satisfying chaos to every encounter.
Verdict: If you’re a fan of over-the-top action, inventive weapons, and noir-style storytelling with a cartoonish twist, Mouse: P.I. For Hire is shaping up to be one of 2026’s standout titles. Add it to your Steam wishlist, and start planning your Mouseburg weapon loadout.
Mouse P.I. For Hire: Mastering Movement Like a True Mouse Detective
If you’ve ever felt the thrill of zipping across rooftops, narrowly dodging bullets, and leaping into action like a cartoon vigilante, Mouse P.I. For Hire delivers it all—and then some. This isn’t your standard shooter. Think of it as a mix of old-school noir storytelling with a fast-paced, rubber-hose-style FPS twist.
The real magic? Jack Pepper’s mobility. Getting a handle on it is the difference between uncovering Mouseberg’s darkest secrets and seeing that dreaded Game Over screen too soon.
Here’s a deep dive into how to master movement in the game, unlock all the mobility skills, and navigate the city like a pro detective mouse.
Core Movement Mechanics – Start Strong
From the very first mission, Jack Pepper isn’t just running around—he’s a blur. Here’s what you should nail right away:
- High-Speed Sprint: Forget typical FPS pacing. Jack moves like he’s got rockets in his shoes, which is perfect for flanking enemies or quickly repositioning in combat-heavy areas.
- Quick Dash (R3): A side dodge or forward burst that lets you escape tight situations or close the gap on foes. You’ll find yourself relying on this a lot in mid-level firefights.
- Tactical Slide (L3): Not only stylish, but practical. Slide into cover, evade sniper AI, or slide under low barriers. Timing is everything.
- Melee Kick (Circle): Close-quarters fights can get intense. A well-timed kick can push enemies off balance and save your tail in corridors.
These basics set the stage for everything that comes next. Think of them as your movement foundation—without these, advanced skills feel clunky.
Unlockable Mobility Skills – Becoming the Ultimate Detective
As you work through Mouseberg’s noir-inspired mysteries, Jack unlocks new abilities that feel like leveling up in a Metroidvania. Here’s the breakdown:
| Ability | How to Unlock | Why It Matters |
|---|---|---|
| Double Jump | Early story missions | Opens vertical pathways and allows for precise mid-air maneuvers. Essential for tight platforming. |
| Wall Running | Specific case milestones | Traverse walls to avoid hazards or reach tricky vantage points. Boss fights often demand this. |
| Helicopter Tail Hover | Later in the game | Slow descent for careful landings and extended jumps. Perfect for escaping heavy fire. |
| Grappling Hook | Deep urban exploration | Swing across rooftops and scale inaccessible areas. Ideal for chaining movement combos during combat. |
Personally, the Grappling Hook feels like a game-changer. There’s something deeply satisfying about swinging over a crowd of enemies, landing in style, and keeping the chaos at bay.
Movement-Enhancing Items & Power-Ups
Mouse P.I. isn’t just about pure mobility. Strategic power-ups make your moves even deadlier:
- Spike-D Spinach: Boosts melee attacks and physical stamina. Think of it as a temporary superhero mode.
- Hot Pepper: Adds fire damage to weapons. Great for clearing congested areas and giving you more freedom to maneuver.
Pro tip: Don’t just save these for boss fights. Using them creatively during platforming sections can help you chain skills together in the most stylish ways.
Advanced Movement Strategies – Play Like a Pro
If you want to truly feel like a master detective, here are some personal strategies that changed the way I play:
- Always Keep Moving – Standing still is a surefire way to get cornered. Constant repositioning keeps AI guessing.
- Chain Abilities – Dash, double jump, hover, grapple. Combo them to stay untouchable and traverse complex levels with flair.
- Upgrade Regularly – Tammy’s Workshop isn’t just for weapons. Many upgrades tweak your movement indirectly, giving alternative fire modes or added mobility perks.
It’s this flow of movement that makes Mouse P.I. For Hire feel less like a shooter and more like a rhythm game for action-platforming fans.
Navigating Mouseberg – Between Missions
Between cases, the game shifts to a top-down map of Mouseberg. Your detective car is your ticket to exploring new biomes, connecting clues on your office corkboard, and unlocking optional side missions. While it may feel slower than in-level combat, this overhead exploration is crucial for uncovering hidden collectibles and prepping for high-mobility challenges later on.
Final Thoughts
If there’s one thing to take away from Mouse P.I. For Hire, it’s this: mobility is power. The game rewards creativity in movement, clever chaining of skills, and a willingness to push Jack to his limits. Every new ability—from double jumps to wall runs—feels meaningful and satisfying. Combine that with power-ups, clever combat strategies, and a keen sense of timing, and you’ll be zipping across Mouseberg like a cartoon legend.
For anyone who loves fast-paced platformers with a touch of noir charm, this game is a playground of movement possibilities. Don’t just play it—master it.








